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Ark PVE Settings

Overview


*   Map(s): The Center, The Island, Aberration, Ragnarok, Scorched Earth, Extinction, Crystal Isles PvE Cluster
*   70 Slot Servers
*   XP: 5x, Taming/Maturation: 8x, Gather: 10x (modified level requirements so you reach max level quicker)
*   Tribe Member Limit: 8, Tribe Name Change Cooldown: 30 days
*   Player Alliances Disabled
*   Rates Doubled on weekends (Friday-Monday morning)
*   Baby food consumption half of default
*   Engram Adjustment (enough engrams available through ascension to unlock EVERYTHING)
*   Max Dino Lvl: Default Difficulty Settings
*   Max Player Lvl: Default with ascension
*   Dino turret damage up 2.0 over default
*   Player Health, Stamina, Torpidity, Oxygen, Food, Water, Fortitude multiplier all 2x over vanilla settings, Player weight multiplier 5x over vanilla.
*   Stacking mod that reduces all weights by 50%.
*   Player auto destroy dinos/structures after demo timer is reached (1 month of inactivity). This ensures server is cleaned of old assets automatically.
*   Cave flyers disabled
*   Food and Water drain set to half of default
*   Default daytime/nighttime cycle
*   Player health recovers 4x faster than default
*   Third Person player view enabled as well as crosshair
*   Completely Custom coded drops for bosses (excluding extinction at this time)
*   Built in Rewards System that has its own vault with pages of in-game purchasable cosmetics, kits, and boss shortcut packs.

Mod List

https://steamcommunity.com/sharedfiles/filedetails/?id=1741167897

PVE Disabled Items
For balance we have disabled the following items:

* All S+ Turrets
* S+ Transmitter
* S+ Personal Teleporter
* S+ Teleporter
* S+ Tek Forcefield
* S+ Repair Gun
* S+ Repulser Pad

For balance we have modified the following settings:

* All S+ Vacuum Chambers can only be placed in water
* Platform+ Tek Shields

Items only available from ARc Store
* XP Potions